Session 1 Prep
Review
Section titled “Review”- Each of you made your way to the town of Rookwell, many of you interested in helping with their recent Raider attack whilst others not so much.
- Through the course of a Winter Fronmark morning in Vaelorn - you each ended up at the Ironwood Tavern - with some of amongst you enjoying some drinks and getting to know each other.
- Sam; assistant of Town Sheriff Gavyen Theos, arrived to fetch you for a sudden opening in the Sheriff’s appointments when cries for help and sounds of a conflict could be heard from the town centre - those of you watching could see Sam’s face drop in shock as he asked all of you to help them.
Bridge
Section titled “Bridge”SET THE SCENE THE CALM BEFORE THE STORM
“The half-elf man that you all know as Sam looks at you before begging all of you in the Ironwood Tavern to help them.
The two armoured men; one with dark hair tied in a bun and the other with mid length silver grey hair, at the table across the bar room immediately spring into action and bolt out of the door.”
- ?
SET THE SCENE - COMABT WITH 2x Orc, 2x Goblins
“As you dash towards the town centre - you see numerous armoured figures with covered faces/heads, some of which are on horseback. Some townsfolk are doing their best to stay hidden - running to the furthest parts of the town or hiding amongst the crops.
You are quickly approached by two larger figures baring great axes alongside three smaller figures with scimitars.”
- ?
Combat Events
Section titled “Combat Events”- Amon Romellet will be snatched
- Evony Julio will be snatched
- A pair grey skinned Goliaths will chase Olivia Grane towards Aurevald and Morgyn’s cart and smash it to snatch her.
- He’ll stare at Aurevald with a grin; trying to provoke a reaction from the Goliath but flee with Olivia Grane.
- Drethos Longwood will call for them to retreat as the fight turns against them
- A DC20 Perception check will see a feline nose and mouth - and notice him look in the direction of Graxious for just a split second before continuing.
- A DC15 Perception check will see just a tuft of dark brown fur.
The Rescue Party!
Section titled “The Rescue Party!”- Following the combat, Declin Bellum and his associate; Barrett, will aid around the town and tally a headcount before speaking with Gavyen Theos and then heading towards Forest’s Edge via horse.
- Anyone listening will hear Gavyen Theos refer to Declin Bellum as “Mr. Bellum”
- The party will be asked to keep watch over the town in case any additional groups return - and Gavyen Theos will insist that they stay.
- The following morning one of their crew will return to town saying that “Mr Bellum” has been taken after they were ambushed on the road towards Forest’s Edge.
- As a last resort - The Party will be asked to follow afterwards and attempt to rescue the townsfolk and “Mr Bellum”.
The Broken Cart
Section titled “The Broken Cart”Aurevald and Morgyn can try to repair their cart but they’ll find they’ll require something with mechanical know how to repair the wheels and
Forwards
Section titled “Forwards”Level-Up!!
Section titled “Level-Up!!”The party level up…
Preparations
Section titled “Preparations”There is meant to be some urgency - but the party should be able to prepare a bit getting some resources. A DC 15 Persuasion check will earn them a basic healing potion from Sam Braelon.
The party can speak to Emylda Stock at the Town Stables but she won’t have any horses to lend them. She’ll reassure them she’s done the journey on foot before and it can be done in 1 day’s travel.
Exploration
Section titled “Exploration”The party can explore parts of the town first but try to keep them heading towards Forest’s Edge.
Travel
Section titled “Travel”“For those of you who came from the North Eastern side of Terick - the road to the North West is quite different. It’s lower altitude and closer proximity the coast makes the air smell a bit saltier. The grass is a little more vibrant.
Scattered amongst the plains are rolling hills that obscure the far off view from certain angles.”
- ?
Ask player to my left to roll a D20
| Dice Roll | Result |
|---|---|
| 1 | The clouds from the West start to turn dark, its looks to be a stormy night |
| 2 | A pack of 2d4 (max 3 at a time) Wolves appears from over a hill - combat |
| 3 | You see a person laying face down on the road in front of you - WDYD? |
| 4 | The sun’s rays get harsh; those of you with coverings ensure to use them to avoid sunstroke. |
| 5 | A travelling band of musicians approach in the opposite direction |
| 6 | The sun’s rays get harsh; those of you with coverings ensure to use them to avoid sunstroke. |
| 7 | It’s a peaceful day’s travel |
| 8 | A travelling band of musicians approach in the opposite direction |
| 9 | It’s a peaceful day’s travel |
| 10 | A travelling band of musicians approach in the opposite direction |
| 11 | The clouds from the West start to turn dark, its looks to be a stormy night |
| 12 | You see a person laying face down on the road in front of you - WDYD? |
| 13 | It’s a peaceful day’s travel |
| 14 | A pack of 2d4 (max 3 at a time) Wolves appears from over a hill - combat |
| 15 | It’s a peaceful day’s travel |
| 16 | A pack of 2d4 (max 3 at a time) Wolves appears from over a hill - combat |
| 17 | It’s a peaceful day’s travel |
| 18 | You see a person laying face down on the road in front of you - WDYD? |
| 19 | It’s a peaceful day’s travel |
| 20 | You find a coin purse on the ground - 5 gold each |
Arriving at Forest’s Edge as the evening begins to set in - the party see a collection of tents and makeshift shacks as people of various races seem to be making their ways back to their lodgings for the night and others are tending to a campfire preparing dinner. The smell of smoked meat is strong here.
For those of the party who’d spent a night here the day before (Graxious, Morgyn, Aurevald), you’d know a Tiefling known as Pepper is likely the person behind it.
Forest’s Edge is a mixing pot of cultures so they can find a lot of things here. There’s bootleg liquor stores and a fortune teller who asks for 3 silver.
There’s a child reading a book by himself near one of the tents - closer inspection/conversation will uncover it’s a series called “The Busy Knights…” and some amongst them will know it’s a recent publication of stories based on Cataclysm-Era folktales told to children by their parents. “They’re called ‘The Busy Knights’ because they’re so busy saving the world…’ says the little kid.
Reading the story details the events of a two elves, a half-elf, a dragonborn, and two humans who save a woman trapped in a tower by a Manticore.